Longshot
Longshot
Longshots gain Damage Amp and deal more damage to targets farther away.
(2) 18% Attack speed + 2% per Hex
(3) 24% Attack speed + 3% per Hex
(4) 28% Attack speed + 4% per Hex
(5) 32% Attack speed + 5% per Hex
CaitlynKog'MawTeemoVayne
Kai'Sa
Ziggs

Units

Caitlyn

Piltover
Caitlyn
Fire a bullet towards the farthest enemy, dealing 515/775/1205 (Attack speedAttack speed) physical damage to the first enemy it hits. If they die, the bullet ricochets, dealing excess damage to the next enemy hit.

Kog'Maw

VoidArcanist
Kog'Maw
Deal 140/200/300 (Attack speed) magic damage to target and reduce their Armor and Magic Resist by 8/10/15. Adjacent enemies are dealt 50% of the damage and effect.

Teemo

Yordle
Teemo
Shoot the closest unpoisoned enemy, dealing 130/200/300 (Attack speed) magic damage and poisoning them for 8 seconds. Poisoned enemies take 35/55/85 (Attack speed) magic damage each second.

Vayne

Demacia
Vayne
Tumble to a nearby hex, then fire a bolt at target that deals 106/160/245 (Attack speedAttack speed) true damage.

Kai'Sa

AssimilatorVoid
Kai'Sa
Dash away from all enemies, then fire 15/15/25 missiles split across the 4 nearest enemies. Each missile deals 44/66/155 (Attack speedAttack speed) physical damage.

Ziggs

ZaunYordle
Ziggs
Passive: Attacks are replaced with a bomb that bounces 1 time, dealing 30/50/500 (Attack speedAttack speed) magic damage to units hit.
Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between 70/105/3000 (Attack speed) and 550/875/7000 (Attack speed) magic damage to enemies hit based on their distance from the epicenter.
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