Disruptor
Disruptor
Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies.
(2) 18% bonus damage
(4) 40% bonus damage
Dazzle: Reduce damage dealt by 10%
Ekko
Gwen
MalzaharSeraphineAzir
Mel

Units

Ekko

Zaun
Ekko
Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal 150/225/340 (Attack speed) bonus magic damage.
When the zone ends, it deals 130/195/295 (Attack speed) magic damage + 10% of the target's damage taken during the duration to all enemies in the zone.

Gwen

Shadow Isles
Gwen
Dash around target and snip 5 (Attack speed) times, dealing 45/68/105 (Attack speed) magic damage to them and 20/30/50 (Attack speed) damage to all other enemies in a cone.

Malzahar

Void
Malzahar
Summon 2 Voidlings that each attack a nearby enemy 8 times. Each attack deals 27/40/65 (Attack speed) magic damage.

Seraphine

Piltover
Seraphine
Gain 3 notes. For each one active, deal 25/40/200 (Attack speed) magic damage to a nearby enemy.
While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore 60/90/400 (Attack speed) Health. Enemies hit take 270/405/2200 (Attack speed) magic damage, reduced by 30% for each enemy it's passed through.

Azir

ShurimaEmperor
Azir
Passive: After witnessing 3 attacks from Azir, Sand Soldiers deal 100/150/3000 (Attack speed) magic damage to their target.
Active: Summon a Sand Soldier near target and command them to strike. If 2 Soldiers are already out, they all immediately deal 70/105/5000 (Attack speed) magic damage instead.

Mel

Noxus
Mel
Passive: While gaining Mana, throw out 2/2/9 radiant orbs that orbit around target. They deal 40/60/90 (Attack speed) magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining 235/235/10 mana, gain a random Radiant Item. 
Active: Detonate orbs on target, causing a 3 hex radius explosion that deals 900/1500/10000 (Attack speed) magic damage to them and 400/600/10000 (Attack speed) damage to all other enemies hit.
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