Quickstriker
Quickstriker
Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.
(2) 10-30% Attack speed
(3) 20-45% Attack speed
(4) 30-60% Attack speed
(5) 40-80% Attack speed
ViegoAsheTwisted FateDraven
Warwick
YunaraKindred

Units

Viego

Shadow Isles
Viego
Passive: Gain 10% (Attack speed) Attack Speed.
Active: Deal 55/85/125 (Attack speed) physical damage to target. For the rest of combat, Viego's attacks deal 18/27/42 (Attack speed) bonus stacking magic damage.

Ashe

Freljord
Ashe
Fire an arrow at target that deals 140/210/325 (Attack speedAttack speed) physical damage to them and 46/69/107 (Attack speedAttack speed) damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.
Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.

Twisted Fate

Bilgewater
Twisted Fate
Passive: Attacks deal 40/60/90 (Attack speed) bonus magic damage. After every 3rd attack, throw 3 cards in a cone that deal 70/105/160 (Attack speed) magic damage, reduced by 50% for each enemy they pass through.
Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.

Draven

Noxus
Draven
Passive: If Draven has an empowered axe in hand, his next attack will throw it. On takedown, gain an Adoration stack, doubled if Draven or Darius scored the kill. Every 11 Adoration stacks grants 1/3/5 Gold.
Active: Spin an empowered axe that replaces his basic attack and deals 150/225/375 (Attack speedAttack speed) physical damage and returns to Draven after hitting an enemy.

Warwick

Zaun
Warwick
Gain 100/100/400% Attack Speed, 15% Omnivamp, increased Move Speed, and deal 45/70/550 (Attack speed) bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi 20/20/50% (Attack speed) Attack Speed for 3 seconds.

Yunara

Ionia
Yunara
For the next 4 seconds, gain 75/75/300% (Attack speed) Attack Speed, infinite range, and replace attacks with lasers. Lasers deal 85/130/450 (Attack speed) physical damage in a line, reduced by 70/70/30% for each enemy they pass through. When lasers critically strike, they deal 33% bonus true damage.

Kindred

Eternal
Kindred
Dash, then create a 2-hex radius zone for 2.5/2.5/99 seconds that prevents allies within from dying. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals 25/38/999 (Attack speed) physical damage.
When the zone ends, heal all allies for 8% (Attack speed) of damage dealt while it was up and dash away.
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