Targon
Targon
Targonians are forged by the stars. They are traitless, but stronger than the average champion.
ApheliosLeonaZoe
Diana
Taric
Aurelion Sol

Units

Aphelios

Aphelios
Start with Infernum equipped. On cast, switch to Severum for 8 (Attack speed) attacks.
Infernum: Attacks hit 3 enemies and apply 30% Sunder for 6 seconds.
Severum: Gain 200% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal 70/105/175 (Attack speed) physical damage.

Leona

Leona
Passive: Reduce instances of incoming damage by 15/30/60 (Attack speed).
Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing 80/120/200 (Attack speed) magic damage. Wound and 1% Burn them for 4 seconds..

Zoe

Zoe
Passive: Damaging an enemy applies 30% Shred for 6 seconds.
Active: Kick 2 bubbles at nearby enemies, dealing 300/450/700 (Attack speed) magic damage and 30% Chilling them for 2 seconds.

Diana

Diana
Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.
Active: Gain 200/250/300 (Attack speed) Shield for 2 seconds. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing 165/250/500 (Attack speed) magic damage. Then, dash to all Moonlit enemies, dealing 150/225/1350 (Attack speed) magic damage to them.

Taric

Taric
Passive: All allies gain 10/20/100 Magic Resist. Once per combat after dropping below 35% max Health, gain 90% Durability for 2 seconds.
Active: Gain 600/700/2500 (Attack speed) Shield and grant the 2 lowest Health allies 125/150/1000 (Attack speed) Shield for 4 seconds. The next 2/2/10 attacks deal 200/300/3000 (Attack speed) bonus magic damage.

Aurelion Sol

Star Forger
Aurelion Sol
Passive: After dealing ability damage to an enemy, gain Stardust. Stadust makes The Skies Descend more powerful.
Active: Crash a star on target, dealing 350/615/5000 (Attack speed) magic damage in a 2 hex radius.
Stardust Upgrades:
15: Create a shockwave that deals 50/75/1000 (Attack speed) additional magic damage in a 3 Hex radius.
60: The star crash deals 15% more damage.
100: Shockwave increases to a 4 hex radius.
175: Knock up targets in the star crash for 2 seconds.
250: Shockwave increases to 10 radius.
400: The star crash deals 33% bonus true damage.
700: Also call down a meteor storm that deals 1000/1500/9999 (Attack speed) magic damage split between living enemies.
1988: Summon a black hole at the epicenter, instantly killing enemies within.
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