Warden
Warden
When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.
(2) 16% Attack speed
(3) 20% Attack speed
(4) 26% Attack speed
(5) 33% Attack speed
Xin Zhao
Yorick
LorisNautilusBraumOrnn
Thresh

Units

Xin Zhao

DemaciaIonia
Xin Zhao
Strike target 3 times. Each strike deals 65/100/150 (Attack speed) physical damage and restores 95/135/170 (Attack speed) Health. The final one Stuns for 1.5 seconds.

Yorick

Shadow Isles
Yorick
Restore 325/370/500 (Attack speedAttack speed) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals 123/187/288 (Attack speed) magic damage in 1 hex radius.

Loris

Piltover
Loris
Gain 700/800/1000 (Attack speed) Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing 150/225/360 (Attack speed) magic damage to them. After charging, force nearby enemies to target this unit.

Nautilus

BilgewaterJuggernaut
Nautilus
Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals 45/68/108 (Attack speed) bonus magic damage.
Active: Gain 465/562/717 (Attack speedAttack speed) Shield for 4 seconds.

Braum

Freljord
Braum
Raise shield for 4 seconds, gaining 55/55/90% (Attack speed) Durability and redirecting projectiles to towards Braum instead. When hit, deal 27/43/1245 (Attack speedAttack speed) magic damage to nearby enemies and 30% Chill them for 2 seconds.

Ornn

Blacksmith
Ornn
Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 3 seconds and deals 100/150/3000 (Attack speed) magic damage to them.
When it arrives, headbutt it and redirect it toward another distant enemy, dealing 150/225/4500 (Attack speed) magic damage instead.

Thresh

Shadow Isles
Thresh
Passive: Each second, deal 30/50/400 (Attack speedAttack speed) magic damage to all enemies within 2 hexes. Heal for 50% of the damage dealt by this effect.
Active: Create a prison of walls in a 2 hex radius that lasts 5/5/60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take 100/150/4000 (Attack speed) magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.
tft.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.